When creating my game there were many key factors that were important to take into account for the final product. One of the most important things to think about was the overall meaning and object of the game. I wanted to focus on what my classmates satisfaction would be and what they could ultimately take away from playing my game. I know personally that I enjoy gaining something after playing a game, whether it be satisfaction of victory, having a good time or learning something new. I also wanted to make sure while creating this game that it had a meaningful purpose and that the ideas were well developed. I find it often frustrating when playing a game and the object, rules and concept is unclear. This is a very important factor because I wanted my game to be something rewarding rather than confusing and stressful.
Another important factor when creating my game was the overall idea of strategy and social interaction within game play. When playing a game, you more than likely want a challenge, as well as options. My game allowed for each player to display and share their own addition to the story. This demonstrated a sense of determining a strategy for each player and also for the gamemaster to plan the path of the entire game. I also think that in certain games, social interaction is important to gain success. While creating my game, social interaction would've been via text message, but would have been vital in order for the game to work properly. A majority of games allow players to socialize with peers and friends, which can also make the experience of playing more pleasurable.
I'd have to say the most important thing while creating my game is the feeling of self success. If I were to work extensively on this game and would have to further elaborated upon it, I'd think that how it turned out to me personally would be important. Granted, I want the players to have a good time playing the game, I think that during creation, it's very important whether or not it would be successful in my mind. There are many important aspects to consider when creating a game, but many factors such as overall player and creator satisfaction would be universal for my game or nearly any other.
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